quarrel: (gaming)
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What started as a gripe-fishing thread concerning City of Heroes's original lead developer turns into a surprisingly informative tale that wanders into several practical corners of one particular MMORPG's early design and development. Gems are scattered throughout the first eight pages or so.

link: Jack Emmert?

Don't actually read the posts about Emmert himself. Those aren't important. They're also an easy slide into flamage; the man has a reputation, and much of it is less than good.

P.S. I'm somewhat biased here. I'm not shy about being an Arcanaville fanboy, and most of the meat in that thread comes from her. She's intelligent, she's frank, she's level-headed, she's objective, she's diligent. She's obviously well- and highly-trained as an engineer from the way she'll hand-collect data about game behaviors with sample sets in the thousands to ensure statistical significance...oh, and the fact that her paid job sometimes entails telling nuclear power plant operators how to do their jobs better. She's had more influence on CoH's design than anyone else outside the company that makes it, and more than most people inside.

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